The last piece of the DMC-puzzle: Contouring the Dualgrid

After the long article about the derivation of the Dualgrid, the hard part of Dual Marching Cubes is done. Now, only the triangulation is left, which is now covered in a rather short article.


With that, some nice volume meshes can be created. But for terrain, a Level of Detail mechanism is still needed, this is what will come up next.

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